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Winton FSAE

An Assetto Corsa environment built for FSAE driver training, developed over roughly four months from track visits through to simulator integration.

Timeframe
About four months
Discipline
Track modelling, textures and simulator integration
Tools
Blender, Assetto Corsa
Status
Prototype
Winton circuit overview showing the road layout, kerbs, barriers and pit-side buildings.
Timeframe
About four months
Discipline
Track modelling, textures and simulator integration
Tools
Blender, Assetto Corsa
Status
Prototype

FSAE driver training

I developed the Winton environment as a driver-training tool for Formula SAE. The work ran for about four months and covered the track model, materials, textures and Assetto Corsa integration.

Revising the training layout

The cones are separate from the road geometry, so their placement can be revised in Blender and exported as a different training layout. The environment provides a reusable base for those changes without rebuilding the circuit.

Building from track visits

I visited the track and photographed the ground and grass with my phone, then used those photographs to create the surface textures. I made the environment assets myself and handled their integration into the simulator.